In term of gameplay feel, SSX is quite closely related to Tony Hawk Pro Skater. It is also one of the first games to exercise the true potential of the PS2 platform. Unfortunately, its side-by-side two player mode is barely playable on any but the largest of televisions.


What I'd like to know is why the game artists put so few polygons into the female characters' asses. Well, ok, so maybe that's just what I noticed first. But the jagged edges on the characters are really unacceptable. My feeling is, it's the PS2, and they could spare the polygons to make better-looking (pointy-edge wise) characters. I figure if the N64 guys can make Mario's ass look nice and smooth in the years-old Mario 64, then the SSX dudes could do at least as good a job. Especially on the cute asian chik. (Who sounds suspiciously like Seung Mina, come to think of it...)