We had a
fundraising game every year at my
college called
Killer. The second round of the game was called "Team Killer".
Killer worked like this: Everybody who
signs up gets their name given to a
rival, and someone's
name given to them. The object is to
sneak up anytime and "kill" your
target with any
non-lethal projectile--bean bags,
water guns,
pencils--thus scoring a "Kill". IF you kill your target before they kill theirs,
you inherit their target. If anybody who's
in the game sees you
kill somebody, you become one of
their targets. The
last man standing, after
three to five days of
utter havoc (you have to imagine
Killer being played by a
couple hundred people at once to really get the picture--and
classes were not off limits!) was the winner.
After the
initial Killer winner was found, we went into
Team Killer, splitting people up into four or five
teams. This time, you weren't "out" if you were
killed; you "came back to life" in half an hour. But the
team with the most
kills won, in the end. Healthy, no?